[IMAGE] I Colored How Many Trees Just Now?

I, uh, made a mistake on my tree count.

The file folder I looked at had this number on it: 99. I thought that was the total. That was how it worked on the other folders.

Only on this folder… The 99 had a little + sign on it.

I made more than 99 trees.

I made something like, say, over 600 trees.

639 trees, to be precise.

I didn’t even realize I was doing it. Just paste and place, paste and place. That doesn’t look good over there, let’s reorganize.

Ten minutes, I think. Twenty tops.

Could you imagine having to color all those trees individually?

The mind boggles.

Fortunately, all of the trees are linked, so when I colored one I colored the other 638.

Same with the houses.

Wow.

Anyway. I discussed the lighthouse situation with Mom and net result is a moved lighthouse to a higher locale. I also made it a wee bit bigger so that its light might shine over the high part of the hill.

The lighthouse itself is uncolored as that’s the next lesson.

[IMAGE] Trees and Lots of Them

There’s something intoxicating about creating. Of making something from nothing. Even if the something you made is still nothing.

I fought very hard to get these trees right. Not just in looks. I also screwed up some mechanic and the tree wasn’t placing on the island right. Took some time fixing that, but I got there.

From this distance you can’t really make out the detail, or the effort. I could have just had cones on a cylinder and achieved the same effect. Up close, though, it looks good. Crude, but good

Planting these things was what I thought was going to be a real problem. Wasn’t much of a much as it turns out. Just ALT+D over and over and over and over again. There are almost a hundred trees in that render. 99, to be precise. Had I known, I’d have added one more. Not that anyone but me would have cared.

Let me drop a little knowledge here, to show you I’m learning. ALT+D makes a linked copy of the original object. I fiddle with one tree, I fiddle with them all. Makes coloring them in so much easier.

I keep thinking the lighthouse should be on the top of the hill. I was thinking that with the video Instructor’s lighthouse, and his is enormous. Might move it around later.

Right now? I’m just enjoying the view.

[IMAGE] A Wild Village Appears!

I might scatter the buildings out a bit more tomorrow. They seem a little too close together.

Also, if you remember from yesterday, the lighthouse is smaller. It looked too big to me. The instructor’s lighthouse is huge, much bigger than his buildings, and it just doesn’t seem right.

Oh well, what the hell.

One more thing. Earlier this morning while I was pulling into a restaurant I suddenly realized I could make fir trees. Or pine trees, or whatever. Something in that general shape.

These trees have been already made, but I’m waiting until I finalize what I want the village to look like.

All said and done, this will be a much better image than my first attempt.

[IMAGE] Things Begin to Take Shape at the Light House Island

First off, this is just a temporary set up. There will be more houses at a later date. Probably the next post, in fact.

A couple of notes.

For some reason I found it quite remarkable how BIG all the buildings were starting this stage. Everything had to be shrunk, and I’m not certain the light house shouldn’t be a wee bit smaller.

Also, I don’t think my original idea for this will work. Not to worry. I’ve come up with something else, similar yet do able.

[IMAGE] Decimate Modifier, or Where’d All That Nice Detail Go?

Okay, so I should have mentioned this is a low polygon count image. Most of what I’m learning now is low polygon stuff. The Decimate Modifier, therefore, was used to lessen the amount of faces the image have.

Down to around 1% of the number I had.

Having a better idea of where I wanted the project to go, I fiddled about after I decimated (kinda) my island. The result is closer to where I want to end up.

To illustrate, before:

After:

While I’m partial to Before, this will make it easier for me to reach my final goal.

[IMAGE] Rocky Base/Island

The above is the rocky base/island that the houses and lighthouse will reside on. Note that this time it isn’t just lost in a grey void. Over to the right you’ll see some shadow action going on. That’s because this object is now in what will become the sea. Or lake. Wherever this place is set in whatever world it comes from.

Amusingly, when I went to render it for this post, I forgot to tell the program to take out the lighthouse. Leaving a HUGE BUILDING right in the center of it.

This was the only real mistake I made on this lesson.

If I can take a moment to discuss improvements, compare efforts:

With this effort, I’m keeping the hill a little smaller in height. Hopefully this will result in a better final image.

Next comes something called the Decimate Modifier. Sounds like a Doctor Who title.

[IMAGE] The Lighthouse

Here is the lighthouse. As this was on the same file as yesterday, there are houses behind the shown object. I’ve just made them invisible WITH THE POWER OF MY MIND!

And the option that removes objects from the render.

Not nearly that impressive, put like that.

Don’t want to go into how long I fought to get this. I swear, I followed instructions to the T and I still screwed up.

Everything started to go pear shaped when opening the program. Found I had a circle select instead of the box select on my cursor. It in no way shape or form worked like the previous select. I could muddle through and do the lesson, no problem. Well, a little problem. No worries though.

Then it went back to box select.

How?

Same way it went to circle in the first place. Computers are the tools of the Dark Lord and everything that touches them goes MAD!

To think I wondered what I would talk about on loading this up.

Next comes the rocky base. AKA an island the lighthouse and houses will sit on.

[IMAGE] In One Week I’ve Taken More Notes For These Lessons Than I Ever Did In High School

Okay, here’s the deal.

I’ve mentioned that I’m taking lessons in computer graphics, via Blender. Above is an example of this, a nice lighthouse scene.

Problem is, I took a month or so off of lessons. So even though I’m a quarter of the way through the first course, I’m not confident enough in what I recall to go back to where I started.

So I restarted the course. Watched the lessons not quite from the beginning, but where they started actually talking about what I need to do to succeed.

This time through? Lots of notes. Copious amount of notes.

I keep wanting to say “Just like I was in a real class”. That, though, would be a lie. I seldom took notes in class. Found it boring.

Look where it got me.

All that said, I thought I’d post my progress here. Every time I finish a lesson, I’ll take a render and post it. With a little commentary, like this.

Thus I kill two birds with one stone. Clever? Maybe.

Below is the start. Houses. Not impressive. Just gray shapes in the fog. Color and lighting comes later.

Next is the lighthouse.

[THOUGHTS] Jokes Just For You

When trying to be funny, on line or in the really real world, you have to remember one thing: Some jokes are just funny to you.

Of course this holds true with a lot of things. Like Horror for instance. Some people are scared of spiders, some aren’t. Some are willing to believe in ghosts for a span, some won’t. You can’t make people feel the terror, you can only try.

Thing is, with Horror, there’s always going to be the other option. That it’s funny when it should be scary. That happens. You might not want it to happen, but it does happen.

Humor doesn’t have that fall back.

Bad humor kills. It even angers.

I have seen many a Comedies I didn’t get. Like Napoleon Dynamite. Well, fair’s fair, I haven’t watched the film, so I’m not speaking out of experience. But what little I’ve seen doesn’t encourage me to see more. I know people who love the film. Maybe I’m missing out.

I don’t think so.

Of late, though, more and more Comedies have been leaving me… irritated.

Family Guy, for instance. Once upon a time, I could watch full episodes of the series and enjoy it. Over time, however, I’ve gotten to the point where if every single main character in the show died of cancer, on fire, covered with bees, with sharp things jabbing under their fingernails I could get behind it. If there are decent characters on the show, they’re few and far between.

Thus I don’t watch the show.

But. I can still see how some people might like it.

I’ve watched small bits of certain episodes and said, “Hey! That’s funny. Be funnier if they all exploded in a ball of green flame, GREEN FLAME! Still, ha ha.”

I understand Family Guy‘s exisitance.

I don’t understand Velma‘s existence. At all.

This is a brand new cartoon that came out this year. Allegedly the “true story” behind the classic Scooby Doo series. Only everybody, and I mean EVERYBODY is to one degree or another a hateful, soul crushing monster.

Again, in fairness, I’ve not sat through a full episode. There may be some bon mot or sight gag I haven’t seen that’s simply hilarious.

What I have seen from clips makes me doubt it.

The main character, Velma, is Evil with a capital E. She is a narcissist who hurts everyone around her. The viewer’s supposed to root for her. Laugh at her antics, nod at every truth bomb she lays out, whether it’s a jab at white people or a stab at men, or whatever is the focus of her ire at the moment. And there seems to be a hell of a lot of ire.

None of these people are even remotely like the characters they’re stealing from.

Remember what I wished on the characters of Family Guy? Well that’s too good for the characters of Velma. They need to be…

Excuse me for a second.

Here it is.

“Hanging’s too good for ’em. Burning’s too good for ’em! They should be torn into little bitsy pieces and buried alive!”

Heavy Metal. Kinda

I’ll bet that the writers simply loved every word they wrote. Thought they had a modern classic on their hands. Trouble is that they were writing stuff only they found funny. And it shows. On Rotten Tomato Velma has a below 50% score with the critics, and around 6% with regular people.

That’s an epic failure right there.

[SISTER SITE] It Has Begun!

I have three–count ’em!–THREE reviews up at the Sister Site.

They are, in order:

  • Frankenstein: We’re talking the original, 1910 version. Expect thrills, chills, and bone cuddling horror to be completely absent from this review. As it is from the movie.
  • The Night Evelyn Came Out of the Grave: Seven versions of this flick, and every last one of them should be burned or otherwise destroyed. This is a Golden Oldie review from Before the Reboot. I’m thinking going new review, old review, new review so I can get everything I wrote before formatted and back up some day in the distant future.
  • And last but certainly least, Doctor Faustus: The tragic tale about an out of control ego. Which can describe both the protagonist and the man playing him.

In other news, I’ve written another story and had a good start on another.

Progress? I’d like to think so.